Select Page

Kindergarten

Expedition 1: Toys and Play

Students build their literacy and citizenship skills as they engage in a study of toys and play.

Guiding Questions & Big Ideas:

  • What can we do to make playing together fun?
    • People can learn to play and work together through cooperation.
  • What makes toys fun?
    • Using your imagination makes toys fun.
  • Which classroom toy do I prefer? Why do I prefer that classroom toy?
    • Everyone has preferences and reasons for their preferences.
  • What toys do others prefer? Why do they prefer them?
    • Different people prefer different toys for different reasons.

Expedition 2: Weather Wonders

Students build their literacy and science skills as they engage in a study of the weather. The module begins with a story about a young girl named Sofia who is curious about the weather. Sofia wants to learn more about how she can be prepared for any type of weather, and she asks the kindergarten students to help her in this quest.

Guiding Questions & Big Ideas:

    • What is weather?
      • The combination of sun, wind, and clouds makes the weather.
    • How can I be prepared for any type of weather?
      • Weather has a great impact on the daily life of living things.
    • What is weather like around the world?
      • Weather can be different in different places and at different times.
    • How does weather affect people?
      • Weather affects the choices we make.
    • How can I write a story that teaches my reader about weather?
      • People write stories to entertain and teach others.

Expedition 3: Trees are Alive

Students, explore the big ideas that all living things in the natural world have needs in order to survive and grow and that, through observation, we can discern patterns in the ways that living things meet their needs. Through a close study of trees and the living things that depend on them, students take on the roles of researcher and scientist to make observations of the natural world. From those observations, they determine patterns that explain how living things live and grow.

Guiding Questions & Big Ideas:

  • What do all living things need to live and grow?
    • All living things need food, water, air, and the ability to move and grow.
  • What do researchers do?
    • They try to find out more about ideas and information that make them curious.
  • How do we know that something is living?
    • It eats food, drinks water, breathes air, and moves and grows.
  • How do living things depend on trees to meet their needs?
    • How do living things depend on trees to meet their needs?
  • What patterns can we observe in how living things meet their needs?
    • All living things need food, water, air, and the ability to move; however, different living things may meet those needs in similar or different ways.

Math Modules:

  • Module 1: Counting and Cardinality
    • Unit 1: Establishing Cardinality
    • Unit 2: Cardinality of a Set
    • Unit 3: Comparing Groups
    • Unit 4: Using Properties of Cardinality and Enumeration
    • Unit 5: Counting Within 100
  • Module 2: Geometry
    • Unit 1: Introduction to Geometric Shapes
    • Unit 2: Real World Shapes
    • Unit 3: Analyzing Shape
  • Module 3: Measurement
  • Module 4: Investigating Addition and Subtraction
    • Unit 1: Foundations for Addition and Subtraction 1-10
    • Unit 2: Decomposing Numbers
    • Unit 3: Applying Addition and Subtraction 1-20